Hiatus


Need to go on break. Health issues are pretty bad.

I am thinking about releasing the GMS2.2 source code (this means to port to GMS2.3 you will need to make some changes), but I do still want to create this game.

Thinking about migrating to Godot, but might also do another project instead. I really like this idea though and I want to continue it, but I don’t have the capacity to work on it right now. Game Maker’s crap new licensing kinda rubs me the wrong way too, even if it doesn’t impact me so I would rather switch to a better engine.

Source

The game’s codebase was based on a game jam so it had a lot of code debt. Feel free to the code however you want. Thanks.

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