Hiatus
Philosophy Fantasy » Devlog
Need to go on break. Health issues are pretty bad.
I am thinking about releasing the GMS2.2 source code (this means to port to GMS2.3 you will need to make some changes), but I do still want to create this game.
Thinking about migrating to Godot, but might also do another project instead. I really like this idea though and I want to continue it, but I don’t have the capacity to work on it right now. Game Maker’s crap new licensing kinda rubs me the wrong way too, even if it doesn’t impact me so I would rather switch to a better engine.
The game’s codebase was based on a game jam so it had a lot of code debt. Feel free to the code however you want. Thanks.
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Philosophy Fantasy
A card game based on philosophy!
Status | In development |
Author | Punished Felix |
Genre | Card Game |
Tags | 2D, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial, Blind friendly |
More posts
- Cancelling the projectJan 17, 2022
- Godot Demo AddedDec 31, 2021
- Progress ShotDec 16, 2021
- Resuming Work - in a new engineDec 07, 2021
- Working on Improved UIJun 28, 2021
- Health IssuesJun 16, 2021
- Tooltips Added!Jun 06, 2021
- Game StatusMay 27, 2021
- Hey Audiogames!May 15, 2021