Added Keybinding, Controller Support and Vibration
Philosophy Fantasy » Devlog
In this update I added keyboard and controller binding, controller support and vibration. This allows for two methods of input for the game and allows you to customize the game’s input scheme.
Please check it out :)
Note
If using an old save file, make sure you clear your current keybind data by going to %appdata%/WhatIsPhilosophyAnyways and delete gamepad.json and keyboard.json.
Files
what-is-philosophy-win-demo.zip 34 MB
Version 13 Nov 10, 2020
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Philosophy Fantasy
A card game based on philosophy!
Status | In development |
Author | Punished Felix |
Genre | Card Game |
Tags | 2D, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial, Blind friendly |
More posts
- Cancelling the projectJan 17, 2022
- Godot Demo AddedDec 31, 2021
- Progress ShotDec 16, 2021
- Resuming Work - in a new engineDec 07, 2021
- HiatusOct 19, 2021
- Working on Improved UIJun 28, 2021
- Health IssuesJun 16, 2021
- Tooltips Added!Jun 06, 2021
- Game StatusMay 27, 2021
- Hey Audiogames!May 15, 2021
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