UI Update
Complete UI Upgrade!
The UI of the game has been upgraded to include flashy gradients and animations.
Sound Design Improvements!
I improved a lot of the sound design through the game, increasing to over 30 sounds! Various menus and inputs use different kinds of sounds to make it very clear what’s happening at any time. It also really makes the game pop out in a presentation level.
Accessibility!
Blind accessibility, along with many other accessibility features, have been added and integrated. You can play the whole game without any screen! There are a few edge cases I may have missed but the game is fully playable. You can also input from mouse, keyboard or controller, and can bind the controls for keyboard and mouse to anything you like.
Lots and Lots of Bug Fixes!
Yeah, there were a lot of bugs. Well, I fixed a lot of them. There are still a few bugs here and there (most notably the Deck Build screen is still a bit wonky) but I’ll be hammering through those in the upcoming weeks. For now though the game is very stable and very clean.
Conclusion
I’m exhausted guys, so I really hope you like the new additions and give feedback. But I REALLY need a break from dev work. So I’ll probably take a week off or something.
But you know what’s next? Card effects! The long awaited card effects will start development in the next phase after my little siesta.
See ya later!
Files
Get Philosophy Fantasy
Philosophy Fantasy
A card game based on philosophy!
Status | In development |
Author | Punished Felix |
Genre | Card Game |
Tags | 2D, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial, Blind friendly |
More posts
- Cancelling the projectJan 17, 2022
- Godot Demo AddedDec 31, 2021
- Progress ShotDec 16, 2021
- Resuming Work - in a new engineDec 07, 2021
- HiatusOct 19, 2021
- Working on Improved UIJun 28, 2021
- Health IssuesJun 16, 2021
- Tooltips Added!Jun 06, 2021
- Game StatusMay 27, 2021
- Hey Audiogames!May 15, 2021
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