Rolling out card effects
Philosophy Fantasy » Devlog
Hey everyone.
I’ve been working hard on adding card effects. Currently, there are two kinds of card effects:
- Keywords are card effects that indicate how a card can be used or specific interactions. For example, Permadeath means a card will not return from Limbo after drawing.
- On Trigger effects are card effects that trigger under certain conditions.
What is very cool about these card effects is that they are programmed outside of the game! The game uses a specially designed script processor to build custom effects.
There is only one card effect in the game, Deleuze and Zeno both have the same effect to return to the hand. Expect to see more variety in the future as I add new functions.
Files
what-is-philosophy-win-demo.zip 34 MB
Version 44 Dec 20, 2020
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Philosophy Fantasy
A card game based on philosophy!
Status | In development |
Author | Punished Felix |
Genre | Card Game |
Tags | 2D, Singleplayer |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial, Blind friendly |
More posts
- Cancelling the projectJan 17, 2022
- Godot Demo AddedDec 31, 2021
- Progress ShotDec 16, 2021
- Resuming Work - in a new engineDec 07, 2021
- HiatusOct 19, 2021
- Working on Improved UIJun 28, 2021
- Health IssuesJun 16, 2021
- Tooltips Added!Jun 06, 2021
- Game StatusMay 27, 2021
- Hey Audiogames!May 15, 2021
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